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Concept Artist

Pocket Worlds

Pocket Worlds

Remote
Posted on Aug 21, 2025

Location

Remote: International

Employment Type

Full time

Department

Art

Team: Art

Location: Remote (Open to international candidates)

Type: Full-time (starts with 1-month contract)

About Pocket Worlds

Pocket Worlds is building the next generation of social experiences through games, self-expression, and community. Our flagship platform, Highrise, is home to over 40 million users who create, connect, and express themselves in a virtual world that never stands still. We operate like a product-obsessed startup: fast, lean, and focused on real outcomes.

Why We’re Hiring

We’re increasing both the quality and volume of fashion items and avatar assets we ship. To support that, we need a top-tier Concept Artist who can own the early stage of the pipeline by setting creative direction through concept art that’s stylish, fresh, and player-resonant.

You’ll be one of the driving forces behind our content pipeline. You'll work closely with our Creative Director and Producer to keep both speed and quality high. If you’re a stylish, fast-moving creator with a great eye and strong ownership mentality, this role is for you.

How This Role Works

If selected, you will start on a 1-month, full-time contract, fully paid. This gives both you and our team the chance to assess mutual fit in a real working environment.

At the end of the month, we will review your performance and contribution. If there’s a strong match, we will move forward with a full-time employment offer.

What You’ll Do

  • Design fashion-forward clothing, characters, accessories, and props that resonate with our community

  • Deliver high-quality sketches, renders, moodboards, and visual references at a fast pace

  • Collaborate tightly with the Creative Director and Producer to align vision, scope, and deadlines

  • Push visual boundaries while aligning with Highrise’s aesthetic and gameplay needs

  • Iterate quickly based on feedback from the team and player sentiment

  • Help evolve and raise the bar on our internal concept art standards

  • Occasionally partner with external artists or studios to maintain creative consistency and throughput

What We’re Looking For

  • 5+ years of concept art experience, ideally on live games or fast-paced creative pipelines

  • A portfolio that demonstrates strong artistic fundamentals, high taste level, and clear appeal to a fashion-conscious audience (especially female)

  • Experience designing assets for mobile-first or stylized platforms, not just AAA fantasy or realism

  • Deep comfort with tools like Photoshop, Illustrator, Clip Studio Paint or Procreate, and willingness to adapt fast

  • Strong visual storytelling and design sensibility; you know what looks good and why

  • Fast iteration cycles and comfort in high-output, high-feedback environments

  • Clear communication and proactive ownership; no one needs to chase you down

Bonus Points For

  • Experience with 3D tools (Blender, ZBrush, etc.)

  • Fashion industry knowledge or experience

  • Background in marketing art or UI/UX design

  • Animation or motion graphics skills (After Effects)

What Great Looks Like

  • You ship multiple, high-quality concept sets weekly, not monthly

  • You care about the player’s reaction, not just your portfolio

  • You flag weak ideas early and suggest better ones

  • You move fast, listen well, and raise the bar every month

  • You make everyone around you better through work, energy, and feedback

Why Pocket Worlds

  • High impact. Your work will shape the visual culture of a platform used by millions

  • Fast-paced, no BS environment. We move fast and cut fluff. Results matter more than politics

  • Elite team. Work directly with founders and top creatives

  • Ownership. You’ll get freedom, responsibility, and the mandate to push things forward

Interview Process

Our hiring process consists of a single take-home art assessment. This is a short, focused exercise designed to evaluate your skill, taste, and ability to execute on a creative prompt.

We do not use any work submitted during this assessment in production. It is purely for evaluation purposes.

Ready to apply?

Send your portfolio and a short note about why you want to build the creative universe with us.